Flying Lab Software
31st July 2007, 22:00
Flying Lab Software Mission Designer Gavin Irby had a chance to sit down with our friends at Ten Ton Hammer to discuss the personal story arch in Pirates of the Burning Sea!
“I’ve conceived, designed, written, and implemented nearly all of this content,” Gavin said. “The only parts I didn’t touch were the technological elements that I had to ask other developers to handle for me.” While he’s been working on these missions, Gavin’s only desire has been to help players achieve their heroic goals in the gaming world and to help them feel unique in a sea of similar pirates and sailors.”
You can find the entire article by visiting this link! (http://www.tentonhammer.com/node/9351)
Enjoy, won’t you?
Aether
More... (http://www.burningsea.com/pages/page.php?pageKey=news/article&article_id=10384)
“I’ve conceived, designed, written, and implemented nearly all of this content,” Gavin said. “The only parts I didn’t touch were the technological elements that I had to ask other developers to handle for me.” While he’s been working on these missions, Gavin’s only desire has been to help players achieve their heroic goals in the gaming world and to help them feel unique in a sea of similar pirates and sailors.”
You can find the entire article by visiting this link! (http://www.tentonhammer.com/node/9351)
Enjoy, won’t you?
Aether
More... (http://www.burningsea.com/pages/page.php?pageKey=news/article&article_id=10384)